The setup and the execution of the electroacoustic part of this work requires a Computer Music Designer (Max expert).

- First performance

Documentation date: 12 juin 2023

Version state

Valid

Validation date: 6 septembre 2023

Version documentalist

  • lemouton (Serge.Lemouton@ircam.fr)

Version realisation

  • Bagnoli Luca (Sound engineer)

No other version available

(Detailed staff comes from Brahms, send mail to brahms-contenu@ircam.fr for correction.)

Channel details

  • Number of output channel : 12

Electronic equipment list

Computer Music Equipment

  • 1 MacBook Pro - Apple Laptops (Apple)
  • 1 iPad - Tablets (Apple)
    with Mira installed
  • 1 SuperCollider - Music Software (Open Source)
    version 1.13.0 + install sc3-plugins extensions
  • 1 Max 8 - Max (Cycling74)
    In Rosetta emulation mode
  • 1 antescofo~ - External objects (Ircam)
    version 1.0.465 - intel version
  • 1 Ircam Spat - Library (Ircam)
    version 5 (spat5.panoramix~)
  • 1 Mira - Library (Cycling74)
  • 1 BlackHole - Misc (Existential Audio)
    64 channel - to route supercollider to Max (Panoramix)
  • 1 Digiface Dante - Sound Board (RME)
  • 1 MIDI Keyboard - MIDI Keyboard
    two octaves
  • 1 BCF 2000 - MIDI Mixer (Behringer)
    optional

Premiere

  • 8 juin 2023, France, Paris, Philharmonie de Paris, festival ManiFeste

Work length

  • 35 mn
Télécharger tous les fichiers
File Author(s) Comment
Download [3,2 Mio] Technical rider Technical Rider Luca Bagnoli
Download [253,5 Mio] All-in-one Corteges_electro : Electronic part Sasha Blondeau contains all the required elements to perform the electronic part
Download [2,6 Mio] Software antescofo external object Jean-Louis Giavitto version 1.0.465
Download [488,1 Kio] Score midi keyboard score Sasha Blondeau
Download [41,1 Gio] All-in-one Corteges_electro : Full version Sasha Blondeau contains a multichannel simulation of the whole piece

Instructions

Audio Setup

  • All the electroacoustic part of Corteges is synthesised in Supercollider.
  • The audio output of Supercollider is routed to the Spatialisateur (spat5.panoramix~) in Max using
    • loopbacked channels in the audio board
    • or through Blackhole-64ch.
  • The audio output of max is send to the surround loudspeaker system.

Loudspeaker setup

  • A frontal PA system for voice amplification (see Tech Rider)
  • 12 loudspeakers around the audience
  • Subwoofers

cortegesHP setup

Midi setup

  • A 2 octave keyboard in the orchestra to trigger the electronic events

Software installation

  • install supercollider (version 3.13.0)
    • install sc3-plugins extensions
  • install Blackhole 64ch
  • copy the Corteges_ELECTRO_light onto your hard disk.

Supercollider

  • open Corteges-startup.scd
  • edit the Corteges-startup.scd and Corteges-ph2.scd files to point to the location of the Corteges_ELECTRO_light folder
  • evaluate each line of Corteges-startup.scd one after the other (supercollider menu “evaluate line”)

Max

  • open SJB_Corteges.maxpat in Max8
  • SR = 48 kHz
  • IO Vector Size 256
  • Signal Vector Size 64

Patch presentation

Shortcuts

  • “a” : start the antescofo score
  • right arrow : next event

Main patch

Initialization routine

  • start the supercollider server
  • in Max :
    • press “a” to initialize
    • DSP on

Orchestra Simulation

There is a multichannel version of the whole piece in the folder Corteges_simulation folder located in the Corteges_ELECTRO.dmg disk image

  • open the 00_Cortéges_Maquette.RPP session in Reaper
  • open the Corteges_simul.maxpat in MAX


© IRCAM Creative Commons License
This documentation is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.


Version documentation creation date: 12 juin 2023 14:35, update date: 6 septembre 2023 17:09