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November 29, 2006 20 min
November 29, 2006 01 h 07 min
November 29, 2006 59 min
November 29, 2006 12 min
November 29, 2006 50 min
November 29, 2006 47 min
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November 29, 2006 51 min
Discover Somax for Live: a new tool bringing the musical intelligence of Somax2 into the native environment of Ableton Live. This presentation explores how the system opens a fluid dialogue between musician and machine for co-improvisation, composition and performance.
As part of the REACH project in the Music Representation team at IRCAM, Somax for Live brings the real-time interactive capabilities of Somax2 directly into Ableton Live.
Developed by Manuel Poletti in collaboration with Marco Fiorini and Gérard Assayag, this new integration bridges advanced symbolic AI improvisation with a widely used digital audio workstation, opening new creative workflows for composers, performers, and producers.
Implemented as a collection of Max for Live devices, Somax for Live allows users to interactively co-create with the system within Live’s native environment, combining the temporal and stylistic modeling of Somax2 with the flexibility of Live’s clips, automations, and control interfaces. This tight coupling between musical intelligence and production tools encourages a fluid dialogue between human and machine musicianship, enabling adaptive accompaniment, generative composition, and exploratory performance practices within an accessible and modular setup.
This presentation will showcase the architecture, interaction paradigms, and artistic use cases of Somax for Live, illustrating how the REACH project advances hybrid human–AI co-creativity in contemporary music-making.
The Forum Workshops offer sound professionals, artists, and researchers a series of conferences, hands-on sessions, and meetings to discover cutting-edge technologies developed in IRCAM’s research and development labs. It’s an opportunity to experiment, share, and explore software projects and creative tools.
Themes will focus on topics that explore:
-Sound Interaction Music and Movement
-Sound Design
-Sound Processing
-3D Sound Immersion
-Improvised Generative Music