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November 29, 2006 20 min
November 29, 2006 01 h 07 min
November 29, 2006 59 min
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November 29, 2006 51 min
This demo presents an easy-to-use practical composer-in-the-loop machine learning system. It can learn a composer's subjective preferences from a number of musical examples and turns them into immediate, interactive control, as part of a typical composers workflow. The main focus is musical structure at a symbolic level (notes, rhythms, register, texture).
This demo presents an easy-to-use practical composer-in-the-loop machine learning system.
It can learn a composers subjective preferences from a number of musical examples and turns them into immediate, interactive control, as part of a typical composers workflow.
The main focus is musical structure at a symbolic level (notes, rhythms, register, texture).
A typical composition workflow in OpenMusic using this system:
Instead of controlling dozens of algorithmic parameters directly, you interact with a learned notion of degrees of subjective similarity between your own samples (or class membership), where "similar" means "similar in a subjective artistic sense", not by grammars or rules. The manouvering in the trained model can be done interactively using the provided GUI - a 2D 'joystick', a set of sliders or a radar-plot - or searching and filtering in OM, or perhaps by other means.
The Forum Workshops offer sound professionals, artists, and researchers a series of conferences, hands-on sessions, and meetings to discover cutting-edge technologies developed in IRCAM’s research and development labs. It’s an opportunity to experiment, share, and explore software projects and creative tools.
Themes will focus on topics that explore:
-Sound Interaction Music and Movement
-Sound Design
-Sound Processing
-3D Sound Immersion
-Improvised Generative Music